Rocket jumping has appeared in several games in a variety of forms, sometimes as a form of emergent gameplay.Ī horizontal form of rocket jumping appears in Doom (1993), where it is used to reach the secret exit in E3M6. In Quake III: Arena some of the computer-controlled opponents use rocket jumps. Rocket jumping was kept as an intentional mechanic for the leading games in the Quake series. By exploiting the physics of the Quake engine, many advanced movement techniques were spawned such as circle jumping, strafing, bunny hopping, and explosive jumping. While using explosives to propel oneself was first seen in Doom, the modern technique became a core mechanic in Quake. However, ejection seats from an aircraft are, in effect, a combination of a seated rocket jump and a parachute. Rocket jumping from standing is impractical in real life, and would be certainly fatal if attempted. This effect makes the technique less useful in games where the damage from the blast and/or fall is high, or where health is difficult to replenish. However, a potential consequence of rocket jumping is that it can injure the player, either from the blast or from fall damage. Rocket jumping is used often in competitive play, where it can allow the player to gain quick bursts of speed, reach normally unobtainable heights, secure positional advantages, or in speedrunning. Although the origin of rocket jumping is unclear, its usage was popularized by Quake. The aim of this technique is to reach heights and distances that standard character movement cannot achieve. Long story.In shooter games, rocket jumping is the technique of using the knockback of an explosive weapon, most often a rocket launcher, to launch the shooter into the air. Second version, with a stock a bit too tallĪnd finally, the fourth revision, with a perfect (enough) stockĪlso, IK that there are no scopes. The first version has no stock, or details Next is the strange PDW that grew into an assault rifle, with 4 revisions, this took a while. This is bare-bones, no detail, but that will be fixed soon. DISCLAIMER: I has no idea if this is the right section or notĪnyway, I've been toying with the idea of 3D printing Lego weapons, and this idea has finally come into fruition! I started with spears, but then that (somehow) got me thinking about rocket launchers.
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